A-Master of Winds (Zendikar Rising)

A-Master of Winds

Mana cost
{2}{U}{U}
Type
Creature — Sphinx Wizard
Power / toughness
1 / 5
Set
Zendikar Rising #A-68 (rare)

Flying
When Master of Winds enters, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.

Legality

  • commander: not legal
  • legacy: not legal
  • vintage: not legal
  • pauper: not legal
  • modern: not legal
  • pioneer: not legal
  • standard: not legal
  • brawl: legal

Printings