8. Multiplayer Rules
Rules overview
Rules that only matter when there are more than two players. Range of influence, attacking more than one opponent, what happens when a player leaves the game, and team variants like Two-Headed Giant.
For Commander, the relevant pieces are: Free-for-All, the variant Commander uses by default (806, 903.2); attacking multiple players, which Commander turns on (802); and what happens to a player's cards and effects when they leave the game (800.4a).
What you'll find
- 800 General -- shared rules across multiplayer formats.
- 801 Limited Range of Influence Option -- limits which players a player can affect; always used in Emperor, and off in standard Commander (903.2).
- 802 Attack Multiple Players Option -- the default in Commander.
- 803 Attack Left and Attack Right Options -- alt variants.
- 804 Deploy Creatures Option -- teammates can hand creatures to each other; always used in Emperor.
- 805 Shared Team Turns Option -- teams share their turns; always used in Two-Headed Giant and Archenemy.
- 806 Free-for-All Variant -- the "everyone for themselves" default.
- 807 Grand Melee Variant.
- 808 Team vs. Team Variant.
- 809 Emperor Variant.
- 810 Two-Headed Giant Variant.
- 811 Alternating Teams Variant.