8. Multiplayer Rules

Rules overview

Rules that only matter when there are more than two players. Range of influence, attacking more than one opponent, what happens when a player leaves the game, and team variants like Two-Headed Giant.

For Commander, the relevant pieces are: Free-for-All, the variant Commander uses by default (806, 903.2); attacking multiple players, which Commander turns on (802); and what happens to a player's cards and effects when they leave the game (800.4a).

What you'll find

More in Rules overview