117 Timing and Priority

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The single most important subsection in the rules for understanding when things happen. Priority is the right to act: cast a spell, activate an ability, or take a special action such as playing a land (117.1). A player who doesn't want to act passes, and the next player gets the chance.

Plain-English version

Why it matters

Almost every rules question that starts with "when can I..." is a priority question. Cast a counterspell? Only when you have priority and the spell you want to counter is on the stack. Respond to combat damage? You can't: it's dealt without using the stack, and players get priority only after it's dealt (510.2, 510.3).

Edge cases

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