Layers (Continuous Effects)

Interactions · advanced

When multiple continuous effects modify a permanent at the same time, the rules apply them in a strict order called layers. This is the most notoriously complex part of MTG rules. Don't worry if it takes a while to internalize -- everyone gets confused by layers.

The seven layers

  1. Copy effects -- "becomes a copy of"
  2. Control-changing effects -- "gain control of"
  3. Text-changing effects -- "All instances of red are blue"
  4. Type-changing effects -- "becomes an artifact creature in addition to its other types"
  5. Color-changing effects -- "is white"
  6. Ability-adding/removing effects -- "has trample" or "loses all abilities"
  7. Power/toughness-changing effects -- broken into sublayers:
  8. 7a. CDAs (characteristic-defining abilities like Tarmogoyf's P/T)
  9. 7b. Setting P/T to specific values ("becomes 0/1")
  10. 7c. Modifying P/T ("+2/+2")
  11. 7d. Counters
  12. 7e. Switch P/T

Within each layer

Effects within the same layer are applied in timestamp order -- the most recent first, with dependency rules to handle effects that depend on each other.

Why this matters

Common layer puzzles:

Practical advice

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Comprehensive Rules

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