Living Weapon
Keywords · beginner
Living weapon lets an Equipment bring its own wielder. It reads "Living weapon."
How it works
- When an Equipment with living weapon enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach the Equipment to that token.
- The Germ is 0/0 on its own, so the Equipment's bonus is what keeps it alive.
Rules notes
- If the Equipment is moved to another creature or the Germ otherwise loses the bonus, the 0/0 Germ dies as a state-based action.
- The Equipment stays on the battlefield after the Germ dies and can be re-equipped normally.
Rule reference
[702.92]