Prowess
Keywords · beginner
Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.
How it works
- Triggers on each noncreature spell you cast. The +1/+1 lasts until end of turn but stacks per trigger.
- Cast three instants in one turn? +3/+3 to your prowess creature for the turn.
- Triggers on cast, not on resolution. Even a countered spell still pumped your creature.
Common interactions
- Spells-matter / Izzet decks love prowess -- Monastery Mentor, Soulfire Grand Master, Kiln Fiend, Stormchaser Mage.
- Storm and ritual decks can pump prowess creatures massively in a single turn.
- Removing the creature mid-storm: kills the threat before damage but you've still spent the spells -- a real cost for the opponent.
Rule reference
[702.108]